Spiele

Gute Spiele schlechte Spiele

Gute Spiele schlechte Spiele

CrowdFundBeat.de Eric Schreyer, 29.01.2014 – Game of Glens: 32 Prozent Ja / 68 Prozent Nein. Daraus folgt: Keine Kampagne auf Indiegogo. Stimmberechtigt ist die Crowd. Ort des Geschehens: Collective, eine neue Plattform von Square Enix, die es Spieleentwicklern ermöglicht, ihre Ideen und Konzepte den künftigen Nutzern zu präsentieren, bevor eine Crowdfunding Kampagne gestartet werden kann. Auch wenn es schwerfällt, aber Ruffian Games ist angesichts der deutlich ablehnenden Haltung der Gamer Community gut beraten, die Finger von Game of Glens zu lassen. Welche Motive es für die hohe Anzahl der Nein-Stimme gibt, bleibt unklar. Entweder ist die…

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The Repopulation: Bereits vor Ablauf der Crowdfunding-Kampagne erfolgreich finanziert

Denis am – 08.01.2014 – gameplorer.de The RepopulationDas Sandbox-MMO The Repopulation aus dem Hause Above and Beyond Technology wurde bereits vor dem Ende der Crowdfunding-Kampagne erfolgreich finanziert. Damit ist die Weiterentwicklung des Titels gesichert. Bis zum Ende der Kampagne sind noch gute drei Wochen Zeit, weshalb zu hoffen ist, dass noch weitere Ziele (Stretch Goals) erreicht werden. Mit The Repopulation haben die Entwickler von Above and Beyond Technology ein recht vielversprechendes Science-Fiction-MMO in der Mache, das mit einem fraktionsfreien PvP- sowie einem ausgefallenen Kampf-, Skill-, Städtemanagement-, Handwerk- und Wirtschaftssystem aufwarten soll. Für die Weiterentwicklung des Spiels…

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Crowd-Funding-Kampagne erreicht die Marke von 36 Millionen US-Dollar

Chris Roberts und sein Entwicklerteam melden das Erreichen einer neuen Bestmarke: 36 Millionen US-Dollar spielte die Crowd-Funding-Kampagne zu Star Citizen ein. von Tobias Ritter – 07.01.2014, 08:24 Uhr Gerade einmal zwei Wochen ist es her, dass die Crowd-Funding-Kampagne für die kommende Weltraum-Simulation Star Citizen den Meilenstein von 35 Millionen US-Dollar passierte. Und nun ist bereits die nächste Millionenmarke geknackt: 36 Millionen US-Dollar spülte die Schwarmfinanzierung des Projekts mittlerweile bereits in die Entwicklungs-Kasse von Chris Roberts und seinem Team. Mit dem Erreichen der neuen Millionen-Marke wurde dann auch wieder einmal ein neues Stretchgoal freigeschaltet: Das sogenannte Tamsa-System wird…

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Star Citizen hits $25 million on CrowdFunding

Star Citizen hits $25 million on CrowdFunding

Story by Brenna Hillier, Just last weekend, Star Citizen hit $23 million and announced its latest stretch goal, so it made $2 million in just about one week. In a new Letter from the Chairman, creator Chris Roberts said October is the space sim’s “single biggest month for crowd funding yet”. By hitting $25 million, fans have ensured that Cloud Imperium Games can run a much larger alpha test than initially projected, which should result in a stronger finished game; 50,000 extra tester slots will be added to the alpha. The next stretch goal is $27…

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Crowd Funding Kickstarts the Long Dark Production Cycle

Crowd Funding Kickstarts the Long Dark Production Cycle

Digital screenshots acted as teaser to the game, and then YouTube video helped share actual game play footage among a dedicated and growing fan base.  Over the weekend, a crowd sourced fundraising project in support of The Long Dark reached its $200,000 goal, with three days left in its campaign! Created by B.C.-based video game developer Hinterland Games, The Long Dark is survival simulation video game, set in the northern wilderness in the aftermath of a global disaster. It presents a post-digital world in which technology has little or no value, while knowledge itself can be life saving. Moving from organic, woodcut-style…

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Square Enix announces new crowdfunding platform, Collective

Square Enix announces new crowdfunding platform, Collective

Because crowdfunding can result in big bucks, Square Enix has announced its intention to look to the common, money-laden masses with a new program called Square Enix Collective. The result of a collaboration between Square and crowdfunding site Indiegogo, the new platform will give hopeful developers the chance to get their projects off the ground with the help of the Square Enix community. Here’s how it works in a nutshell. Developers looking to acquire some cash on Collective pitch their game ideas to the community, hopefully receiving positive feedbacks and votes in return, and after a…

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Mega Man Creator Says Crowdfunding Changes the Industry

Mega Man Creator Says Crowdfunding Changes the Industry

Keiji Inafune’s Mighty No. 9 took Kickstarter by storm, giving him more control over his game and helping him connect to fans. The spiritual successor to Mega Man, Mighty No. 9 will be on Kickstarter accepting donations for seven more days. With an initial goal of $900,000, the project recently passed its $2.2 million stretch goal and will be released on current-gen consoles. The project has reached about $2.45 million today. The success of Mighty No. 9‘s Kickstarter campaign has prompted Keiji Inafune, creator of Mega Man and Mighty No. 9 to reflect on both crowdfunding…

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Shantae: Half-Genie Hero surpasses crowdfunding goal

Shantae: Half-Genie Hero surpasses crowdfunding goal

Developer WayForward Technologies will get to work on another new Shantae platformer thanks to a successful crowdfunding campaign. WayForward’s Kickstarter project for Shantae: Half-Genie Hero surpassed its $400,000 goal earlier this morning. This guarantees the studio will get the money to work on development. Shantae is a side-scrolling platformer title for the Game Boy Color. It follows the adventures of the titular Shantae, who is a half-genie. This gives her magical powers, enabling her to transform into certain creatures (like a money or an elephant). Half-Genie Hero is a sequel to that game with all new…

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Star Citizen hits $19 million in crowdfunding, Salvage mechanic detailed for $21 million

Star Citizen hits $19 million in crowdfunding, Salvage mechanic detailed for $21 million

Roberts Space Industries have revealed that Star Citizen has now blitzed across the $19 million line. $19 million unlocks new space stations across the galaxy, which players must fight over to own and manage. It also unlocks monthly installments of the RSI Museum as well as a “Jane’s Fighting Ships”-style manual free to all pledgers. The crowd-funded space sim now has its sights set on $20 million, which will unlock planetary FPS combat. The stretch goal for $21 million has been detailed: a new Salvage mechanic. “Salvage isn’t an aside: it’s a career, with its own…

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Crowdfunding becomes crowd-developing with Big Viking Games’ Tiny Kingdoms

Crowdfunding becomes crowd-developing with Big Viking Games’ Tiny Kingdoms

Who wants a free t-shirt or a measly “Thank You” note in the game credits for your hard-earned pledging dollars, when you could become a part of the actual development team yourself? Well that’s precisely what Big Viking Games has in mind, as the studio’s new Kickstarter campaign for their free-to-play RPG adventure game Tiny Kingdoms is truly a first of its kind: in bypassing the usual reward packages of Kickstarter projects, and instead offering backers to play a direct role in the actual production of the game! Characters, environments, items, features, and tactical game modes…

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